Welcome! I'm Andrew Backhouse. I make one-player, print-and-play, pencil-and-dice games. E-mail me :)
Conquer a dungeon! Build your team, selecting 2-4 heroes to delve, as well as slotting synergistic abilities for the quest. Master the tight, tactical gameplay, accomplish each map's heroic feats, and unlock novel abilities for your heroes!
One player. 2 hr playtime. 26-page PDF. Requires printer, pencil, eraser, 2 six-sided dice.
Build a village! Place structures, manage an economy, and head out on quests. Light and puzzley, quick and satisfying, with colossal play variation via selection of map, character, and mods. BGG
One player. 1 hr playtime. 8-page PDF. Requires printer, pencil, eraser, 12 six-sided dice (or fewer dice & tokens).
1 August 2019 - 1.0b - US Letter, watermark removal, rules
8 September 2019 - 1.0c - dark & colourized maps, rules
Replaces Pencilvillage's Event table with an elegant Advanced Event system, which gives each playthrough a richer character without adding complexity.
2-page PDF. Requires Pencilvillage.
Build a town! Slow, deep, and rewarding, with a detailed simulation. Large event table with in-depth stories, flow economy, vast selection of structures, and theme-rich magic and questing. BGG
One player. 5+ hr playtime. 37-page PDF. Requires printer, pencil, eraser, 2 six-sided dice.
27 September 2018 - 1.1 - various changes
Gumroad purchases are e-mailed to you. Please check Spam and All Mail! Save your purchase receipt, as new versions of games will be available with the same link. E-mail me if you have any issues.
11 January 2020
Phew! Pencilquest is out. Do let me know what you think of it :)
8 September 2019
Hello, lovely people!
Pencilvillage's launch has been exciting! It stuck around in the top five of DriveThru's "under $5" list for a respectable four five weeks.
I have mostly been active in replying to mail and forum posts, but since returning from my holiday in August I have returned to games development too. I'm working on expansion content for Pencilvillage, as well as a third game.
So what's happening around here?
Finally, I want to thank everyone who gave me feedback on Pencilvillage. Your perspectives have been invaluable. The Quest rework didn't make it into 1.0c, but it's in the pipeline.